
Henchman Story is not a visual novel for the faint of heart. Like making the player feel like their choices really matter at every turn and the wide variety of paths you can send Stan along using those choices. Purely due to the sheer attention to detail, especially in the places that mattered most. It's tough to make a visual novel stand out without adding non-visual novel game mechanics, but I can definitely say that Henchman Story is at the very least a cut above the rest. All of these are viewable in the main menu gallery once unlocked. Most of the important or actiony parts of the story were given special cutscene stills that would change as the action or dialogue progressed. Honestly, the amount of dovetails possible were quite remarkable. There were significant changes in how the various characters would respond or react to you depending on your interactions with them throughout the story. The story flowed really well regardless of how you made or modified your choices. I could listen to Lord Bedlam’s shenanigans all day and the only flaw I can point out is that there just wasn’t enough Lord Bedlam to go around! It’s a hard toss up between him and Dave as my personal favorite characters and it crushed me each time I had to be mean or rude to change up their dialogue from the last playthrough. There are twelve endings total to be unlocked and even a few romantic options, so there’s plenty to keep you occupied and coming back again and again. All of the characters really seemed to have a good amount of depth and depending on which storyline you choose to follow, more gets revealed as you go.
#HENCHMAN STORY ALL ENDINGS FULL#
Full of humor and well thought out plotlines.

The writing for Henchman Story was phenomenal. Luckily, only a few of the characters were slow talkers and there was almost none of the standard fare fillers of “umms” and “ahhs” you typically see in visual novels. On the other hand it can make it frustrating, as a fast reader, to listen to them talk while I finished reading long ago. It was a really nice way to change it up, and just listen to the characters talk instead of reading along. Most of the dialogue was spoken by each character, other than Stan’s inner thoughts or observations.

The amount of voice acting in this game was also quite impressive. Especially when typically all you have are blocks of text to set the mood. There were plenty of different backgrounds to go along with all the dialogue as well which is much appreciated in a visual novel. The artwork is crisp and detailed enough that you can really get a feel for each character’s personality.

Henchman Story is set up with the look and feel of a comic book in mind and the whole aesthetic really suits it. Well, this story is all about him and his journey to conquer the daily drudgery by any means necessary, and it’s all up to you to determine how that plan pans out! You know, the ones that are in the market for foiling totally well laid plans.

Those underpowered saps any villain worth their salt will scatter about to slow down any nosey super-passersby. You know, those lackeys in tight fitting suits and weird masks. Well in Henchman Story from Silken Sail Entertainment, our main man Stan can attest to at least some of those exceptionally tedious tasks. It’s all boring as heck, but it pays the bills am I right? Whether you’re flipping burgers at Wendy’s, writing up yet another cover sheet for your TPS report, or pretending to be completely invested in whatever hairbrained scheme your Supervillain overlord has cooked up this time. Hey, we all gotta please the boss after all. Maybe there’s a mountain of paperwork piled on your desk everyday, or maybe there is sink after sink of dishes awaiting your skilled dishpan hands, or maybe you go in to work everyday and get the tar punched out of you by some do-gooder superhero while your evil mastermind boss makes off with a diamond bigger than the lump now forming on your forehead. That day in, day out work life grind can get to us all.
